黑猴插件

黑猴插件

Posted by Bob on August 30, 2024

插件

致敬国产3A大作

名称 描述 来源  
ALCPlugin 动画压缩 https://www.unrealengine.com/marketplace/en-US/product/animation-compression-library?sessionInvalidated=true  
AnimToTexture 动画数据转贴图   https://github.com/Leroy231/AnimToTexture https://www.unrealengine.com/marketplace/en-US/product/city-sample
Arteries A procedural modeling toolkit base on blueprint. https://github.com/fullike/Arteries  
Async Loading Scree Allows you to configure a Loading Screen system in the project settings easily and automatically add a Loading Screen in your game whenever you open a new level. https://github.com/truong-bui/AsyncLoadingScreen  
Calliope 蜂鸟 猜测是所有业务逻辑,有ai/map相关的 Game Science自研  
ConsoleVariableManager 自研    
CustomLightSystem 自研    
DonAINavigation 3D dynamic pathfinding system https://github.com/VSZue/DonAINavigation  
EditorCameraPosition Simple tool that displays and sets camera position in editor viewport https://github.com/zompi2/EditorCameraPositionUE4  
EditorDelegateSubsystem Cameras 可能是自研  
FSR 3.0 FidelityFX Super Resolution 3.0AMD智能采样技术 https://gpuopen.com/unreal-engine/  
GSAnimationKeyBlender Game Science自研    
GSCameraHelper Game Science自研    
GSDynamicSDF Game Science自研    
GSEditorActions Game Science自研    
GSEditorSceneViewExtension Game Science自研    
GSEditorViewCustom Game Science自研    
GSEngineExtent Game Science自研    
GSGameSettings Game Science自研    
GSInput Game Science自研    
GSInputDisplay Game Science自研    
GSPluginTableTool Game Science自研    
GSProceduralWorld Game Science自研    
GSReplaySystem Game Science自研    
GSSingletonApp Game Science自研    
GSSlateUtils Game Science自研    
GSUMGExt Game Science自研    
GSWorldBrowser Game Science自研    
Hephaestus A Hybrid Texture Processor for Game DevelopmentRendering Game Science自研  
HoudiniEngine 该插件通过 Houdini Digital Assets 将 Houdini 强大而灵活的程序化工作流程引入虚幻引擎。艺术家可以在编辑器内以交互方式调整资产参数,并使用虚幻资产作为输入。然后,Houdini 的程序化引擎将“烘焙”资产,结果将在编辑器中可用,而无需烘焙。 https://github.com/sideeffects/HoudiniEngineForUnreal  
InstanceTool Edit instanced static mesh directly in editor viewports https://github.com/marynate https://www.unrealengine.com/marketplace/en-US/product/instance-tool  
MM Motion Matching https://www.filmstorm.net  
NiagaraTickManager Game Science自研    
NiagaraUIRenderer Niagara UI Plugin adds Niagara Particle System Widget that allows you to render Niagara particle systems directly into the UI. The plugin supports sprite and ribbon CPU particles. It was tested on Windows and Android, but it should work fine on other platforms too. https://github.com/SourySK/NiagaraUIRenderer  
NodeGraphAssistant Introduce new editor features that enable faster node graph creation https://github.com/pdlogingithub https://github.com/pdlogingithub/UE4-Node-Graph-Assistant/blob/master/README.md  
Prefabricator Prefabricator extends the UE4 editor to help improve your level design workflow and save time https://prefabricator.dev/  
SimpleCharts This can be an easy to use chart plugin. You can use it completely through UMG, or you can use blueprints to update the chart at runtime. https://www.unrealengine.com/marketplace/en-US/product/simplecharts  
SpiderNavigation A custom navigation system suitable for spiders It implements custom navigation system suitable for spiders. Navigation grid builds on floors, walls, ceilings. https://github.com/rnixik/spider-navigation-plugin  
Substance Adds support for Substance (sbsar) textures https://www.unrealengine.com/marketplace/en-US/product/substance-plugin https://helpx.adobe.com/substance-3d-integrations/game-engines/unreal-engine.html  
TexAlphaDA Addtive    
TFXGenCards 依赖TressFX HairStrands    
TressFX A implementation of AMD TressFX’s subset as plugin.、 海飞丝 毛发 https://gpuopen.com/tressfx/  
TurboBuild turbo building shaders https://turbo.build/ 可能是这个  
UMGSpline spline widget is used for drawing 2D lines, and the lines can be conveniently edited both in UMG editor and at runtime. https://www.unrealengine.com/marketplace/en-US/product/umgspline  
UnrealJS Unreal.js is a plug-in which brings V8-powered JavaScript into Unreal Engine 4. https://www.unrealengine.com/marketplace/en-US/product/unrealjs  
USharp USharp is a plugin for Unreal Engine (4.23) which allows for programming in C#. https://github.com/pixeltris/USharp  
WorldCreatorBridge Transfer any terrain you created with World Creator over to Unreal, with a single click only. https://www.world-creator.com/  
Wwise Wwise 提供一应俱全的互动音频管线,能够帮您简化互动音频项目开发流程 https://www.audiokinetic.com/zh/wwise/overview/  
XeSS Intel(R) X (e) SS 实现了一项创新的帧率提升技术,该技术得到了 Intel(R) Arc(TM) 显卡和其他 GPU 供应商的支持。X (e) SS 使用 AI 深度学习进行升级,可在不降低图像质量的情况下提供更高的帧率。如需了解更多信息,请访问:https://github.com/intel/xess https://github.com/GameTechDev/XeSSUnrealPlugin